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Day time in the dark – Tales of the Courier
Day time in the dark – Tales of the Courier The day is ending, and the moon is rising. 1courier is beginning his first night shift on the planet Nalphia. Nights are extremely long here, especially at this time of year. This is one reason why the delivery corps, does so well in this place.…
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Tales of the Courier – The Shell Game Shuffle
Tales of the Courier – The Shell Game Shuffle The journey back to HQ was uneventful. The last dropoff was typical, and 1courier wonders if this actually is a simulation. He downshifts the ride, and eases it into the waiting service bay. The damage to the machine is minimal this time. He steps out, and…
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The truth about hot and fresh – Tales of the Courier
The truth about hot and fresh – Tales of the Courier It was hot. But not fresh. Unfortunately it had to be both. 1courier checks again. Definitely hot, but nowhere near fresh. So he cancels the pickup and alerts HQ. That was the fourth one this week. Something is going to have to change, and…
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The carnival game hustle – Tales of the Courier
The carnival game hustle – Tales of the Courier He watches the carnival games and listens to the Barker. Each game is a different version of the same test. “It’s a game of skill.” Or maybe the pitch is “Everybody’s a winner, what have ya got ta lose?” More and more of the crowd migrates…
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Outside chance for the best chance – Tales of the Courier
Outside chance for the best chance – Tales of the Courier (Warning: The following content may have a trigger effect on some couriers. It is recommended that the affected couriers read each sentence slowly. Additionally it is important to keep in mind that the shortest distance between two points is a straight line. Thank you…
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The fast track to show time – Tales of the Courier
The fast track to show time – Tales of the Courier The road is the place to be. Wind rushing by as the wheels roll and the asphalt paves the way. There is something serene about watching the horizon run ever onward. And the feel of the road through the steering wheel as the miles…
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Easy run easy show – Tales of the Courier
Easy run easy show – Tales of the Courier And now for the exciting conclusion of: Don’t knock twice. He is standing in the middle of a dark room. There are no sounds. Likewise there is no movement. At least, none he can discern in the darkness. He knocked twice. The special instructions were clear.…